.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_299", 0

a010_299:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 317
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    playsepan 2010, 117
    addparticle 0, 1, 4
    addparticle 0, 2, 4
    addparticle 0, 0, 4
    callfunction 34, 6, 8, 0, 1, 32767, 8, 0, "NaN", "NaN", "NaN", "NaN"
    wait 10
    playsepan 1907, 117
    callfunction 36, 5, 2, 0, 1, 4, 264, "NaN", "NaN", "NaN", "NaN", "NaN"
    callfunction 34, 6, 8, 0, 1, 31, 10, 0, "NaN", "NaN", "NaN", "NaN"
    waitstate
    waitparticle
    unloadparticle 0
    end

.close
